Syntony arcadeProduct 09 · SoftwareP1 ready · Credits 01

A Syntony product · Game-based red teaming

Red teamingGames

Your team plays the attacker, the owner and the auditor. They break a synthetic copy of a real workflow, pick the control and replay what happens next. Every move is logged as evidence.

09Playable
operators
20Escalating
missions
02Campaign
worlds
01Open source
engine
Downloads coming soon
  • PlayStation
  • Xbox
  • Nintendo
  • PC
  • Mac
  • iOS and Android

Mission briefing

Red teaming people
actually finish

Built on BLACKLINE: Close the Loop, the open source game we use to teach evaluation, governance and assurance.

Incoming · CipherChannel 01

Most AI security training is a slide deck. This is a game. A model proposes an action, the world checks it against what is actually allowed, and you see the gap between what was proposed and what was executed.

Find the failure. Assign an owner. Replay the attack and keep the useful work running.

  • Learn by breaking thingsPlayers attack synthetic workflows with the techniques real red teams use: injected instructions, laundered authority, plausible citations.
  • Make the control decisionEach round ends with a choice: which boundary to enforce, who owns it, and when it gets retested.
  • Leave with evidenceThe trace records what the model proposed, what the world executed and what changed. Export it into your own review.

01 / Select your operator

Nine operators.
Nine ways to think.

Each operator has one signature ability tied to a phase of the loop. Pick the one that matches how your team works, then swap.

Signature ability

Lens
Phase
Charges3/3

02 / Select your world

Two worlds in the box.
The third one is yours.

BLACKLINE ships with twenty missions across a business and a government campaign. A custom campaign rebuilds your own workflows as synthetic levels.

Stream 01 · Business

The Capital Cascade

  1. The Ghost InvoiceCleared
  2. Payday BlackoutCleared
  3. The Insider BriefPlay
  4. Cold Chain MirageLogistics
  5. Shadow CreditCapital
  6. Port Of No ReturnShipping
  7. The Quiet BreachIncident response
  8. Gridlock DividendUtilities
  9. Run On MeridianFinancial stability
  10. The Capital CascadeExecutive command
Stream 02 · Government

The Sovereign Signal

  1. The Borrowed SealCleared
  2. Benefit Of The DoubtCleared
  3. The Tender TrapPlay
  4. Waterline ZeroFlood response
  5. The Invisible CasePublic health
  6. Shelter ProtocolCivil services
  7. Signal Under SiegePublic information
  8. The Shared SecretEvidence exchange
  9. Borderless AuthorityCommand
  10. The Sovereign SignalRecovery
Stream 03 · Custom

Your organization

  1. Your payments workflowLocked
  2. Your support agentLocked
  3. Your research copilotLocked
  4. Your incident runbookLocked
  5. Your policy, your modelsLocked

03 / How a round plays

Proposed is not
executed.

A live model proposes an action. The world validates it and applies only what is permitted. The trace keeps both.

01
Evaluate

Expose the failure. Feed the agent untrusted input and watch what it tries to do. Preserve the evidence.

02
Govern

Choose the control and the person who owns it. Some controls look good and contain nothing. The game shows which.

03
Assure

Replay the attack against the control. The fix has to hold, and the legitimate work has to keep moving.

Mission text from BLACKLINE level 01. All data in the game is synthetic.

04 / Debrief

The scoreboard is
an evidence record.

In a custom campaign, teams compete on the same missions. The debrief turns the session into findings, owners and retest dates. Concept mockup with fictional teams.

RankTeamContainmentScore
01Treasury ops9,240
02Security engineering8,410
03Risk and compliance7,705
04Customer support6,120
05Product4,860
After-action report · Session 03Mockup
Finding

Invoice text was treated as treasury authority in 3 of 5 teams’ first attempts.

Control

Verify payee changes at the payment boundary.

Owner

Treasury controller

Retest

When the payment agent’s tools or model change.

Status

Replay contained the attack. Verified invoices kept flowing.

Export evidence (JSON)Send to GovTune AISchedule retest

05 / Choose your mode

Four ways
to play.

Start free in the browser. When the missions should look like your own systems, we build the campaign with you.

Arcade · FreeBLACKLINE

The full public game in your browser. Nine operators, twenty missions, two campaign worlds.

  • Guided practice, no model calls
  • Hosted AI targets after sign-in
  • Save and resume a campaign
  • Coming to PlayStation, Xbox, Nintendo, PC, Mac and mobile
Campaign · CustomYour world

We rebuild your workflows, policies and model connections as synthetic missions your teams can play.

  • Missions from your real failure modes
  • Team leaderboards
  • After-action reports and evidence export
Multiplayer · LiveGame day

A facilitated session, on site or remote, with Syntony red teamers playing the opposing force.

  • Half day or full day
  • Mixed teams: security, product, policy, leadership
  • Debrief with findings and owners
Open source · MITClose the Loop

The engine, scoring and replay are public. Fork it, add a mission, connect your own pipeline.

  • Deterministic replay and tests
  • Schemas for submissions
  • Runs locally with Node and Python

Continue?

Insert coin

Play BLACKLINE in your browser now. Downloadable versions are coming to PlayStation, Xbox, Nintendo, PC, Mac and mobile. Or tell us which workflow keeps you up at night and we will turn it into a level.

BLACKLINE is a fictional learning exercise. Operators, organizations and missions are invented and all data is synthetic. Scores in a game are a training record, not an attested security finding. A real engagement defines the system, scope and evidence with your team.